Choose a tool by the work it owns. Animation Studio edits keyframes and curves; Animation Workbench reviews hierarchy and clip coverage; Anim Tools handles targeted diagnostics and repair.
| Feature | What it does |
|---|
| Animation state machines | Named states, transitions, runtime controls, input integration, graph authoring, debugging, and testing. |
| Animation Studio | Direct timeline and curve editing for native Widget Blueprint animations. |
| Animation Workbench | Complete-hierarchy coverage, clip comparisons, scoped repairs, and an optional state-machine bridge. |
| Animation diagnostics and repair | 18 focused inspection and cleanup panels, supported remapping, backups, undo, and reports. |
| Feature | What it does |
|---|
| Material Library and Material Editor tools | Searchable catalogs, metadata, parameters, functions, reroutes, graph checks, and node palettes. |
| UI material nodes and reusable functions | N-Slice scaling, shared UI scale, particle data, checked-in functions, and generated material samples. |
| Distance Field Toolkit | SVG-to-SDF, PSDF, MSDF, or MTSDF generation, previews, presets, reimport, and batch workflows. |
| UI particles and Niagara migration | Deterministic CPU effects in UMG/Slate, plus conversion of supported Niagara renderer and parameter information. |
| Feature | What it does |
|---|
| Rich documentation inside graphs | Native Blueprint and Material comments with Markdown, asset references, and offline Mermaid diagrams. |
| Graph capture and alignment | Full-detail graph PNG exports and optional grid alignment for supported node geometry. |
| Asset editor layout presets | Save, restore, share, and apply compatible panel arrangements. |
| Slate and UMG performance profiling | Inspect CPU paint/prepass time, widget activity, invalidations, draw elements, materials, and capture regressions. |
| Shared editor presentation and development tooling | Editor themes, experimental inspectors, engine selection, builds, packaging, and repository checks. |
The in-development page describes seven additions that are still being implemented and validated. It is separate from this current feature inventory.